I've been losing a bit of motivation because of a lack of art, but I've done alot of thinking about which area I should move on to next, and have decided on enemy AI.
My plan is to load data for every enemy on the screen using XML. Sprite file name, locations, actions, whatever I can think of. Their paths will be determined by possibly a small text/XML file with all their locations at different times.
I'll try implementing all this, and see how it turns out.
Wednesday, March 3, 2010
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